RL Summit
Deep reinforcement learning at Riot Games
Tuesday, March 29 9 AM PDTBen Kasper from Riot Games talks about using RL to help game designers improve game balance.
From Atari to Go to DotA 2, impressive strides have been made in deep reinforcement learning for complex games. In this talk, we describe Riot Games’ initial foray into using this technology, culminating in a tool enabling game designers on Legends of Runeterra to analyze and iterate on game balance prior to the release of content. We also discuss our subsequent expansion of this effort into additional games and recent updates we made to our tech stack to help equip us to meet both current and future challenges.
Speakers

Ben Kasper
Staff Data Scientist, Riot Games, Riot Games